A Work Pattern is a repeating cycle of contracted hours per day. It tells biotime how much an employee is expected to work on any given date, not when those hours fall, and not which shifts they cover.
Think of it as the answer to “what is this person contracted to do in a normal cycle”:
38 hours a week: 7 hours 36 minutes, Monday to Friday.
A nine-day fortnight: 8 hours 30 minutes a day, with every second Friday off.
Part-time: 4 hours on Tuesdays and Thursdays, nothing on the rest.
A pattern doesn't do anything on its own. Your award rules read it, commonly for overtime after contracted hours, premiums, public holiday entitlement and time off. Which rules read it, and how, is set up with the biotime team when your award is configured. So if you have Work Patterns, keeping their hours accurate is what keeps those rules right.
Depending on how your rules are configured, a pattern can be used to:
1 Set the contracted-hours baseline
Rules that pay after contracted hours need a figure to work from. The pattern supplies it, per employee, per day.
2 Decide public holiday entitlement
biotime can use the pattern to work out whether someone would normally have worked that day, so part-timers and rotating staff are handled without a manual check.
3 Cover long rotations
A week, a nine-day fortnight, or a four-week, four-week, five-week rotation. The cycle repeats for as long as it's assigned.
| Tool | What it defines | When you use it |
|---|---|---|
| Work Pattern | Contracted hours per day, a number with no times attached. | As a reference for pay and award rules. |
| Master Roster | Actual shifts: start times, finish times, breaks, positions and jobs. | To roster people onto real shifts on real dates. |
| Everyday roster (Planner / Employee Roster) | The shifts on real calendar dates for real employees. | For day-to-day changes, swaps and one-off adjustments. |
A Work Pattern doesn't roster anyone. Building one puts no shifts anywhere. The two aren't alternatives, though: an employee can be rostered from a Master Roster while a Work Pattern supplies the contracted-hours figure their pay rules read.
If the hours already exist as a rotation, Copy from Master fills the grid from a Master Roster and sets the length to match. It's a snapshot. Later changes to that roster don't flow through, so you'll need to copy it again.
A pattern does nothing until it's applied. Set it for a whole award, or for individual employees.
On the award, under Defaults → Work Pattern, pick a named pattern and everyone on that award uses it. Current Employee Master uses each employee's own master roster instead.
On the employee record, set Work Pattern Override → Pattern: a named pattern, As Defined in Award to follow the award, or Use current master roster to use their rostered shifts. This is the safer route for a single change.
Open ones, yes, back as far as the Start Date. Anything locked or reviewed keeps the figures it already holds, so periods you've signed off are safe unless you unlock them again.
Usually not. An employee is linked to one pattern at a time, and that link carries no dates. Move them to a new pattern and their open history recalculates against the new Start Date, so anything before it drops to zero hours.
Adjust the pattern they're already on, or give the new one a Start Date early enough to cover the history you need.
That depends on the Holidays tick under Skip. Tick it and the pattern gives the employee no contracted hours on a public holiday. Leave it unticked and the holiday counts like any other day in the cycle.
Yes. Roster them from a Master Roster as normal. Then, under Work Pattern Override, choose what supplies their contracted hours: a named pattern, or Use current master roster to use their rostered shifts.
The length runs from 5 days to 168 days, so long rotations fit comfortably. A four-week, four-week, five-week rotation comes to 91 days, well inside the maximum.
A Work Pattern supplies the contracted hours per day that pay and award rules read: a number, with no shift times attached. A Master Roster defines the actual shifts employees work: start and finish times, breaks, positions and jobs. See Master Roster Templates for how to build and assign one.
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